Project CARS PC Patch 11.1 Release notes (1 Viewer)

m4nu

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Virtual Reality
* The game will now shut down correctly when the user choose to Exit via Steam Dashboard or Oculus Home
* The game will now Pause when the user accesses Oculus Home or Steam Dashboard while in the game
* Fixed an issue in Option>Virtual Reality, where when the user changed the defaults for the 'reset on boot' and 'reset on race start', some of the other settings were being reset to default.


Controllers - Fanatec
* Added Fanatec CSL Elite wheel base profile to code and GUI
* Fixed an issue where during gameplay he centering spring would turn on
* Fixed issue where the menu spring would sometimes not be enabled when exiting a race or changing controllers
* Fixed an issue that lead to 100% CPU usage with Fanatec controllers connected


General
* Corrected an exploit where user-modified tyres could be used on original cars
* Fixed TrackIR support to still work when you run the non-vr version of the game


(Source: http://forum.projectcarsgame.com/sh...elease-notes&p=1312078&viewfull=1#post1312078)
 

Invincible

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@t0daY: * Fixed an issue that lead to 100% CPU usage with Fanatec controllers connected
Was added to the changelog a few minutes ago.

Now I'll keep waiting for the "Zomfg! Pc got another patch and consoles are hated and screwed over by sms"-posts to pop up.
 

InsaneBase

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Wooooooo, TrackIR!

Thank you, unnamed hero who we totally don't know!
 

m4nu

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@t0daY: * Fixed an issue that lead to 100% CPU usage with Fanatec controllers connected
Was added to the changelog a few minutes ago.

Now I'll keep waiting for the "Zomfg! Pc got another patch and consoles are hated and screwed over by sms"-posts to pop up.

Added it to the OP, thanks @Invincible
 

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