Project CARS 2 Patch Release Testing - Sprint Races from 18:00 UTC - Completed (1 Viewer)

Tom

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Open to all @Members, an evening of sprint races to test the new patch, followed by a longer race to test live track sync. Members are encouraged to record/stream, so we have video to analyse if needed.

18:00 UTC - Sprint Races

ALL RACES - continuous feedback from members for:
  • Rules & Penalties ON for all races - Cut track detection, overtaking off track, avoiding spinning cars etc.
  • Lobby GUI
  • Server list - RSR server missing from list
***PROPOSED TESTS BELOW - TBC***
Race 1 - SpaCar bumps test

  • Indycar @ Spa
  • 2 + 1 laps
  • Open Setups - use original event setup if possible - take note of ride height/suspension stiffness
  • RSR Rolling Start
  • Damage - performance impacting
  • Aim: See if cars still get damage when not hitting anything

Race 2 - SpaCar visual damage test
  • Indycar @ Spa
  • 2 + 1 laps
  • Open Setups - use original event setup if possible - take note of ride height/suspension stiffness
  • RSR Rolling Start
  • Damage - Visual Only
  • Aim: With missing/damaged wing, is aero performance affected?

Race 3.1, 3.2, 3.3…. - Daytona Rolling start test
  • GT3/LMP2 @ Daytona Road
  • 1 Lap
  • Game Rolling Start
  • Damage - Full
  • Aim: To see if cars get damaged by AI, penalties are given through contact, other oddness
  • Run a few times back to back.

Race 4 - Donny Puddle test/default setup fuel test
  • Anything @ Donnington National
  • 10min Q; 20min Race
  • Rain (1 slot)
  • Force Default setups
  • Aim: to see if track conditions & puddle growth @ final chicane are consistant amongst all players. Also, if fuel level are consistant with default setups.

20:00 UTC - Live Track Sync Race

  • Main race to use 'Holiday in Algarve' weather settings, with shorter race duration:
Cars: TBC
Track: Algarve Portimao

Date:
21st July 2018
Time Progression: 20x
Weather Progression: Sync to Race

Qualifying
Duration:
10 minutes
Qualifying Start Time: 10:00
Qualifying Weather Forecast: Clear

Race Time:
40 minutes
Race Start Time: 14:00
Race Weather Forecast: Clear > Light Cloud > Heavy Rain
 
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Michael

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I'll try to join the Live Track Sync Race. Perhaps we can go with a slower car (Ginetta GT5 or something)?
 

m4nu

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FuBii

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I'm at work unfortunately for this event
 

steveg200

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Count me in
 

Alex Salmon

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Im out tonight but may hop in if I'm home in time for the last few races . We did a few hours of running lastnight and it seems promising :D
 
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Cluck

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I'll be around :)
 
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The Wayfaerer

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i will be also here, have done already a bit of track limit testing in SP and according to my experience the changes seem quite promising
 

SBart_uk

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Will more than likely join in as long as i'm feeling confident enough for my PRD race tonight :)
 

wabi

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18:00 is for me too early, but at 20:00 I should be there
 

SBart_uk

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Recorded the whole thing but forgot to switch the location to my large HD...Only got 12gb's and it wont let me fast forward it so i'll have to see how much I've got when its uploaded :( Was a lot of fun and I even enjoyed that Ginetta on the default setup(had to set my wheel to 270 degrees though)...That GT3 Porsche was horrific in the dry, I could only drive it once it got wet.
Heres my video.... didn't manage to capture all of it but it got more than i thought :)
 
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The Wayfaerer

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Cluck

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Yep, a big thank you to everybody that showed up, some really valuable testing done tonight :)
 

wabi

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Here's my record of the Algarve:

 

Invincible

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Soooo, what's the conclusion? Hot or not?
 

Tom

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Before I forget: I'm not mad. #DonningtonPuddleWatch


Soooo, what's the conclusion? Hot or not?
  • Live track sync worked fine.
  • Visual damage still isn't just visual.
  • Daytona's rolling starts are sometimes problematic.
  • Cut track rules generally seem better.
  • Default setup fuel loads are consistant.
  • Some stuttering for certain players.
 

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